DISCLAIMER: I have not completed all of Super Smash Bros. Ultimate, and it currently sits at this position due to its regular Smash mode.
GOTY #4- Super Smash Bros. Ultimate. Super Smash Bros. Melee was my first fighting game, and one of the first games I ever played. I loved seeing my favorite Nintendo characters battling each other and spectacular stages. The number of hours I played Melee with my brother is beyond comprehension, and every hour was amazing. Since then, Smash Bros. has been changing, adding characters, and taking beloved characters away. Suddenly Mewtwo and Roy were hidden behind paywalls, a disappointing flaw that most fighting games make at some point. Super Smash Bros. Ultimate righted the wrongs of previous games in the series and brought everyone back in one place and adding great characters like King K. Rool and Ridley to the game. Super Smash Bros. Ultimate is a love letter to Smash fans, telling them that their hopes for the series have been heard, and that is why Super Smash Bros. Ultimate is special.
This year, Soul Calibur VI made Tira downloadable content. Tira was a main of many Soul Calibur players, and suddenly they had to pay more money to play their favorite character, who has been in the series since Soul Calibur III. This was a letdown to Tira players and a warning to Soul Calibur fans that their favorite characters may be DLC in the future.
Then there are series like Dragon Ball Z, where the amount of characters changes rapidly, as Dragon Ball Z Budokai Tenkaichi 3 had a whopping 98 characters, and 161 forms, while Ultimate Tenkaichi has just over 40. Tekken has always had a problem with disappearing characters, and Anna Williams, who has been in the series since the very first Tekken, was only brought to Tekken 7 through DLC. Fighting games, which have a large presence in the competitive gaming community, fail to please every player by taking away fan-favorites in exchange for new characters with new movesets that players will have to learn to master.
This is why Super Smash Bros. Ultimate is one of the best games this year, and already one of my favorite games of all time. It is a game for all Smash fans, as well as beginners. All of the characters are back, and most of the stages are, too. The soundtrack has over 850+ tracks full of astounding music from Nintendo’s newest games, to their amazing classics. Listening to the DK Rap while battling each other at Kongo Falls brings back memories of playing Melee for hours and living at a time where I had only a small amount of games to play.
Super Smash Bros. Ultimate took everything I loved about the history of Super Smash Bros. and put it all in one place. It did what so many fighting series absolutely fail to do; it kept everything normal and made everyone happy. I don’t need a bunch of new fighters if old ones have to perish, and I don’t want new stages if others crumble. I wanted Super Smash Bros. Ultimate to be the game I loved as much as Melee, and so far it is. Bad business practices of making players pay more for content previously included in the series are non-existent, and Ultimate’s DLCs consist of new characters such as Joker from Persona 5, and I am completely alright with that. Super Smash Bros. Ultimate is my favorite fighting game this year, and it quickly surpassed Melee to become my favorite fighting game of all time.